Smoldering Marsh [Zendikar Expeditions] Zendikar ExpeditionsSet: Zendikar Expeditions Type: Land Swamp Mountain Rarity: Mythic ({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
Set: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Weapon Subtype: Sword (2H) Rarity: Rare Class: Ninja Power: 1 Once per Turn Action - [1 Resource]: Attack
Set: Amonkhet Type: Enchantment Rarity: Rare Cost: {3}{W} If an effect would create one or more tokens under your control
put a steam counter on it
destroy Zephyr Needle when the combat chain closes
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Super Rare Class: Wizard Cost: 1 Kano Specialization Deal 3 arcane damage to target opposing hero
relying on timing and precision rather than brute force
you may search your library for up to three basic land cards
Once you see it
about in reel and rout The death-fires danced at night
Set: Crucible of War Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Majestic Class: Guardian Cost: 7 Power: 10 Crush - If Righteous Cleansing deals 4 or more damage to a hero
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Rare Class: Generic Cost: 1 Power: 4 If Life for a Life hits
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Rare Class: Wizard Cost: 2 Deal 4 arcane damage to target opposing hero